FANDOM


There are currently 16 dinosaur species in the survival mode, that can be played as in The Isle. Sixteen herbivores and fifteen carnivores are available in the sandbox mode. They come with a variety of skins and each dinosaur has a different gameplay experience, due to their different traits. For example, some dinosaurs are much faster than others while others do a significant amount of damage.

Carnivore vs Herbivore

Carnivore:

Carnivores have to find and hunt other players in order to survive. The player must kill the prey if it is not dead already, once it is dead the player can then feed from the corpse. This is the main drive for players to attack each other, to either chase off or kill the competition or to take down prey.

Carnivores generally have a higher damage output relative to size compared to herbivores.

Herbivore:

Herbivores are not under constant struggle to find food, therefore some, like the Dryosaurus and the Maiasaura, are much less likely to attack however others, like the Stegosaurus and the Triceratops, will defend themselves fiercely and some, like the Shantungosaurus, will even attack potential threats on sight.

Most herbivores will be restricted to eating a certain type of plant found in certain biomes, meaning they are restricted to the biomes these plants grow in. Others, like the Psittacosaurus, Camarasaurus and the Puertasaurus will be able to feast on multiple plants and survive in multiple biomes.

Crafting:

Dinosaurs:

In Survival mode (most popular):

- 30 min - 1,8 hours ( good for beginners ) :

- 2,5 - 4 hours:

- 6 - 7 hours:


Additionally in Sandbox mode:

- Confirmed and currently being modelled:

Modelled:

they got a low priority, some will maybe added later after its release.
From Punchpacket, 05.02.2019:
There are few, if any dinosaurs we have backlogged that won’t make it into the game eventually. However, that shouldn’t suggest they’ll all make it into survival. But we plan to utilize all of our assets.

Strains:

Fully confirmed and currently being modelled:

- Hyperendocrin ( Type-H ):

- Neurotenic ( Type-N ):

- Magna ( Type-M ):

- Tissoplastic ( Type-T ):

  • Reaper ( only the 3d model )

- Other:

Pterosaurs:

- Pterosaurs are removed because they can be easily be misused, e.g. for megapacking

- Confirmed and currently being modelled:

  • Pteranodon ( only playable in Sandbox, AI in Survial )

Mammals:

In-game:

Non-Dinosaurian Reptiles:</strong>

In-game:

  • None

Fully confirmed and currently being modelled:

  • Deinosuchus ( only playable in Sandbox, AI in Survial )

Fully confirmed

  • Mosasaurus ( As a AI in a pool )

Modelled:

Fish:

In-game:

  • None

Fully confirmed and modelled:

Rumored or Mentioned:

Dinosaurs:

  • Beipiaosaurus?, Deinocheirus?, Deinonychus?, Diplodocus, Einiosaurus?, Falcarius?, Gigantoraptor?, Iguanodon?, Lambeosaurus?, Marshosaurus?, Miragaia?, Nothronychus?, Ornithomimus?, Oviraptor?, Pelagornis?, Protoceratops?, Saichania?, Scelidosaurus?, Troodon?

Strains:

- Neurotenic:

- Tisso:

Pterosaurs:

  • Dimorphodon?, Pterodactylus?

Mammals

  • Bear?, Deer?, Horse?, Wild boar?, Goats?, Woolly mammoth?

Non-Dinosaurian Reptiles::

  • Megalania?, Kaprosuchus?, Predator X (Pliosaurus)?

Fish:

  • Dunkleosteus, Parahelicoprion/Helicoprion?, Megalodon?, Chladoselache?, Gillicus/Xiphactinus?

Scrapped: